The Center for Science, Technology, and Society
at Santa Clara University presents:
Values in Computer and Information System Design
Graduate Student Workshop


August 1-12, 2005
Santa Clara University

Workshop Directors:
Geoffrey Bowker,  Santa Clara University
Helen Nissenbaum, New York University

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Students:

[Student Bios and Project Descriptions]
[Project Clusters]



Student Bios and Project Descriptions:

Richard AriasRichard Arias Hernandez, PhD Student
Science & Technology Studies, Rensselaer Polytechnic Institute
Troy, NY, USA
[bio]

Project Description
IT policy analysis from a STS post-colonial perspective addresses a macro/structural perspective that informs citizens and policy-makers in Colombia to advance the political debate on IT policy beyond budget considerations towards societal and political implications. This topic promotes an intelligent policy-making process that demands lay-people and interest groups involvement in designing IT policies to revitalize democracy and to include communities of practice in political life. This research deconstructs the current dominant discourse that relates IT to development, constantly promoted and repeated as mantra by multilateral banks, international institutions, technocrats and Colombian government. The current questions that guide the research are: How and why has IT entered into the discourse of development as an unproblematic black box?, How and why has IT been inscribed into policies for development in Colombia?, How social structures and knowledge has been produced in Colombia to sustain technocracy in IT agencies and to withdraw citizens, parties and interest groups from political debate? Why the narrative IT-development maintains itself and becomes stronger even in front of counter-evidence?

Kristen BoehnerKirsten Boehner, PhD Student
Human-Computer Interaction Group, Cornell University
Ithaca, NY, USA
[bio]

Project Description
At the Culturally Embedded Computing Group, led by professor Phoebe Sengers, and part of Cornell’s Information Science Program and Science & Technology Studies Department we try to incorporate the alternative approaches as we analyze, design, build, and evaluate information technology in a cultural context. As part of our Critical Technical Practice (to use Phil Agre’s term) we integrate technical system-building with cultural, philosophical, and critical reflection on technical practice. We seek to elucidate the ways in which technologies reflect and perpetuate unconscious cultural assumptions, and accordingly we design, build, and test new computing devices that reflect alternative possibilities. In this workshop we want to further explore all these concepts, and focus on the role of ambiguity in design and its evaluation. We believe that ambiguity, which ostensibly seems far removed from engineering practice, plays a significant part of human experience and also stands in direct contrast to the common strategies of reductionism and representation. Can we reconcile ambiguity with technical practice and find a place for it within technology? How does ambiguity change our understanding of virtues like openness, autonomy, accountability, privacy, authority and expertise? What decides the priorities of one over the other? What is the role of narrative strategies such as defamiliarization, exaggeration, and ambiguity in design and in shaping the way we conceive of technology? Finally, how do we evaluate uses of ambiguity if ambiguity defies codification and therefore operationalization? We believe that as emotive, social, and spiritual beings, people continuously sense and respond to technology in complex ways. We want to explore how technology alters or even augments this practice without reducing its complexity and non-formalism.
 

Jericho BurgJericho Burg, PhD Student
Department of Communication, University of California, San Diego
San Diego, CA, USA
[bio]

Project Description
My dissertation examines how different understandings of famine become embedded in famine early warning systems, and how this shapes humanitarian efforts to mitigate and prevent famine by enabling certain kinds of responses and precluding others.  Famine early warning systems – large-scale information systems combining climate, agricultural, market and public health data – have become a major focus in the campaign against famine, incorporating database, remote sensing, and information technologies with on-the-ground data collection. Given what is at stake in the work of these systems – people’s lives – examining what their designs omit is as important as examining what they include. One thing they omit is the experiences of famine of the communities they identify as famine-affected. In fact, famine experts often know little about what famine-affected people know about famine. Ethnographic studies suggest that those who experience famine conceptualize it quite differently from early warning experts and that their knowledge of famine is quite different from the understandings early warning systems provide. While my research so far has also excluded the understandings of famine-affected people in favor of those of early warning experts, I am interested in how this exclusion occurs in early warning system design and operation, and its effects. This is the first step in redesigning the process of early warning system design to incorporate the participation of famine-affected people as experts. The study is based on ten months of participant observation, interviewing and archival data collection among different organizations involved in famine early warning in Ethiopia, as well as intensive interviews with early warning and food security experts in Washington, DC; Rome, Italy; and Nairobi, Kenya.


Anita ChanAnita Chan, PhD Student
Program in Science, Technology, and Society, MIT
Cambridge, MA, USA
[bio]

Project Description
Free software technologies are increasingly shaping national political agendas in Latin America. In the last decade, over a dozen pieces of legislation have been introduced in Latin American nations that would mandate the use of free software over proprietary software in public administration, and a growing number of prominent government-supported technology projects in schools, public offices, and public-access centers have been deployed using free software. Central to the trend of Latin American governments’ interest in free software technologies are the activities of local and international networks of free software proponents.  My dissertation project examines the spread of these movements in Peru and Mexico, two of the first Latin American nations where governments undertook free software projects. I’m interested in exploring what the internal dynamics of these global and local exchange networks are, what strategies are employed to enroll political and technical allies, and how these practices of knowledge exchange build new understandings of citizenship and property, digital and otherwise. My contention is that in order to enter into dialogue with national governments and diverse international publics, these actors rely on the strategic use of both the legal code of law and the technological code of free software. In advocating for free software technologies, I read these networks of “civic programmers” as contesting established neoliberalist practices of governments -- which have faciliated the growth of regional monopolies by transnational corporations like Microsoft – and advancing in its place alternative visions of government, citizenship and the uses of information technologies within global information societies.

Grace ChungGrace Chung, PhD Student
School of Communication, Simon Fraser University
Vancouver, BC, Canada
[bio]

Project Description
Although stakeholders’ views are often incorporated into the initial design of large technical infrastructures, such as transit systems, designers generally make the final decisions about such issues as the incorporation of transit safety and security technologies, the locations of train stations, and the layout and size of platforms. By studying the discourse among designers in the technical design process, this work will shed light on the communication that occurs in planning and designing the technical infrastructure of a transit station. The case study that will be outlined is based in Seattle, Washington, with the development of a $5 billion dollar monorail system of the City of Seattle. Plans are underway to develop a light-rail public transit system known as the Green Line. The transit project will soon be in the official design stage, which allows me to study the initial phases of the technical design process of the fully automated and driverless transit infrastructure. Incorporated into the design of the Green Line will be elements of Intelligent Transportation Systems (ITS). The ITS elements will be in the form of an automated fare collection system, its interoperability to the Regional Fare Collection System and its multi-modal traveler information elements. An ITS infrastructure, in the case of the monorail, will be applied to transit stations that has the ability to monitor and digitally track embodied humans. As such, to contextualize the design process of a transit station, this study will in part consider the socio-technical impacts, such as that of privacy, of the incorporation of ITS technologies into such a system.

Partha Das ChowdhuryPartha Das Chowdhury, PhD Student
Algorithms Group, University of Hertfordshire
UK
[bio]

Project Description
Privacy has never been an explicit goal of authorization mechanisms. The traditional approach to authorisation relies on strong authentication mechanisms and audit is linked to authorization via a permanent credential linked to a long term fixed identity. Such an approach based on strong identity forces users into a compulsive trust relationship with the system. We explore the view that this compulsive trust relationship between users and various entities of a system is unnecessary and can have undesirable consequences. We look into the consequences such undesirable trust relationships can have on individual privacy, and investigate the extent to which taking a unified approach to trust and anonymity can provide useful leverage to address threats to privacy without compromising the principal goals of authentication and audit. We propose that many applications would benefit from having ways of making authorization decisions without using fixed credentials. We propose such mechanisms in this dissertation, using which policies can be enforced in access control systems without compromising the privacy of a user. The approaches proposed in my dissertation allow clients to control the risks to which they are exposed by bearing the cost of relevant countermeasures themselves rather than forcing clients to trust the system infrastructure (to protect them from the threats they are exposed to) and bear an equal share of the cost of all countermeasures whether or not effective in this case. Our approaches allow a lay-off of trust and entities are not compelled to transitively trust other entities which form part of a system.

Shay DavidShay David, PhD Student
Science & Technology Studies, Cornell University
Ithaca, NY, USA
[bio] [homepage]

Project Description

At the Culturally Embedded Computing Group, led by professor Phoebe Sengers, and part of Cornell’s Information Science Program and Science & Technology Studies Department we try to incorporate the alternative approaches as we analyze, design, build, and evaluate information technology in a cultural context. As part of our Critical Technical Practice (to use Phil Agre’s term) we integrate technical system-building with cultural, philosophical, and critical reflection on technical practice. We seek to elucidate the ways in which technologies reflect and perpetuate unconscious cultural assumptions, and accordingly we design, build, and test new computing devices that reflect alternative possibilities. In this workshop we want to further explore all these concepts, and focus on the role of ambiguity in design and its evaluation. We believe that ambiguity, which ostensibly seems far removed from engineering practice, plays a significant part of human experience and also stands in direct contrast to the common strategies of reductionism and representation. Can we reconcile ambiguity with technical practice and find a place for it within technology? How does ambiguity change our understanding of virtues like openness, autonomy, accountability, privacy, authority and expertise? What decides the priorities of one over the other? What is the role of narrative strategies such as defamiliarization, exaggeration, and ambiguity in design and in shaping the way we conceive of technology? Finally, how do we evaluate uses of ambiguity if ambiguity defies codification and therefore operationalization? We believe that as emotive, social, and spiritual beings, people continuously sense and respond to technology in complex ways. We want to explore how technology alters or even augments this practice without reducing its complexity and non-formalism.

Carl Di SalvoCarl Di Salvo, PhD Student
School of Design, Carnegie Mellon University
Pittsburgh, PA, USA
[bio]

Project Description
As a designer and researcher I am concerned with issues of agency. But rather than arguing about agency from first principles, I am interested in addressing agency as a value. In particular, I am interested in three questions: How can we better facilitate agency through the design of products, how do different kinds of products perform or allow the performance of different kinds of agency, and how can we use design as a critical and interventionist device to reveal and reflect on the arguments made about agency in both academic research environments and with a more general public. My current inquiry is situated in the domain of robotic products. Recently there has been a surge in the research and development of robotic technologies. As robotic technologies are positioned to become more common as products it is important to reveal and address their particular design challenges. The forms and functions of robots are often explicitly constructed as imitations of living entities, to serve social purposes or to perform service activities. Through these forms and functions robots are ascribed qualities such as emotion and intelligence and roles such as personal assistants and companions. My research struggles with how to account for and address these peculiar characteristics of robots within the context of design. Specifically, my research combines theoretical and empirical analysis with a reflective of process of designing conceptual prototypes and evaluating those prototypes with members of the robotics research community and the larger public.  The intent of my research is to contribute both the engineering and design communities, as well as to contribute to broader discourse on agency and human values.

Gordon EuchlerGordon Euchler, PhD Student
Management, University of Cambridge
Cambridge, UK
[bio]

Project Description
I am researching the work of Michel Serres and Bruno Latour to try to develop a non-essentialist theory of the IT-artefact. Essentialism means that technology has properties, which are completely independent of its environment. Hence the implementation of a certain technology would lead to the same outcome in every context (Grint and Woolgar, 1997). However, in order to analyze technology in all its complexities and to take it seriously, it is necessary to avoid essentialism (Jones, 1998; Orlikowski and Iacono, 2001).

I found some concepts in Serres' and Latour's work, which should allow to avoid essentialism: the may be summarized under the term relational materiality: it is assumed that every entity can be related back to nature (atoms) rather than to immaterial ideas (Serres, 2000). Furthermore entities can only exist and resist entropy by being open and exchange properties with other actors - order is exchanged against entropy (Serres, 1992c). Hence entities are not able to have inherent characteristics.

Lately my research is guided by the role violence play in the process of creating objects, and how to avoid it. This took me towards the work of Rene Girard.

Nathan FreierNathan Freier, PhD Student
The Information School, University of Washington
Seattle, WA, USA
[bio]

Project Description
Children navigate a complex world of social entities, natural phenomenon, constructed artifacts, and information systems. As the seminal developmental psychologist Jean Piaget proposed, children construct their knowledge by interacting with and acting upon the entities and artifacts that constitute their environment. Given such a constructivist developmental process, what would be the social and moral impact of frequent interactions with embodied, autonomous, personified robots that exhibit such characteristics as biological motion, social grace, communicative ability, and apparent intentionality? Furthermore, which specific affordances of the robotic design lead to specific types of social and moral attributions, and can we inform the design of these technologies to be sensitive to the important value implications at hand? I intend to take these questions up in my research. Specifically, in this study, I propose to conduct a value sensitive design investigation to better elucidate how the design of sociality in a humanoid robot impacts children’s specific attributions of moral standing when the robot is placed into one of two roles, victim or victimizer. By utilizing observational, interactional, and semi-structured interview methodologies, I seek to ascertain whether children categorize the robot into one of four classes: (1) an entity which can be both a victim and victimizer, like an adult human; (2) an entity which can be a victim but not a victimizer, like an infant; (3) an entity which cannot be a victim but can be a victimizer; and, finally, (4) a thing which can neither be a victim nor a victimizer, like a stone. In order to relate the designed sociality of the robot with children’s judgments of moral standing in the context of these role plays, I propose to vary the designed sociality of the robot between conditions of low and high sociality. 

Jeremy HunsigerJeremy Hunsinger, PhD Student
Science and Technology Studies, Virginia Tech
Blacksburg, VA, USA
[bio]

Project Description
My dissertation provides the foundation for this analysis by analyzing free/libre and open source software (floss). Until the early 1970's most software was either floss, or was designed and produced for specific machines by the machine producers or by consultants. The advent of licensing of software separate from hardware, and the commoditization of hardware created the environment for commoditized software, which in many instances closed access to the code, making users unable to make the necessary changes and customizations for their systems. In resistance to that, the floss tradition regained traction in some communities in the early 1980's. Much of the basic software and systems of the internet is predicated on floss systems and open standards. My dissertation analyzes that software and the code as a mode of production in order to discern the ways in which it governs the communities that use it. In doing so, I am establishing the presence of values and assumptions in the software code and its interfaces. These values are part of the relations of production which govern the relationship between producers and users of the internet. In establishing this line of research, I'm providing a firm foundation for future research on the values in information systems.

Matthew KamMatthew Kam, PhD Student
Computer Science, Berkeley Institute of Design, University of California, Berkeley
Berkeley, CA, USA
[bio]

Project Description
Matthew's research focuses on how to design technologies that empower underserved communities in both "Third world" and developed countries to raise their living standards. He is currently working on two related projects:

1. Learner-centered tools for constructivist, small-group collaborative learning. These tools build on the rich storytelling oral traditions prevalent in some low-income rural regions by scaffolding students to author multimedia comic stories and electronic games targeted at fellow students. In the process of creating these artifacts to explain academic concepts to others, i.e. active learning, student users are expected to discover and address gaps in their understanding.

2. Record-keeping architecture that preserves privacy while enhancing transparency, shared control, auditability and responsive access to services. This architecture aims to be a toolkit that facilitates local software developers in building kiosk applications that conform to the above requirements. Such kiosk applications will provide community clinics, case workers, shelters and other community service providers with simple solutions for communicating and coordinating with their clients.

Eddan KatzEddan Katz, J.D. (University of California, Berkeley)
Executive Director, Information Society Project, Yale Law School
New Haven, CT, USA
[bio]

Project Description
This project focuses on the misattribution of moral agency to circumvention technologies banned under the Digital Millennium Copyright Act (DMCA). Both in substance and in structure, the DMCA marks a significant departure from the legislative sphere of copyright by shifting from the traditional copyright concern over the infringing acts of violators to the criminalization of devices. This shift creates an imbalance favoring the rights of copyright owners at the expense of public access to copyrighted works.

The thesis of this project is that the source of the problematic asymmetry is the isolation of technology from its human use, as evidenced in the legislative history and judicial decisions of the DMCA. The underlying premise of the new copyright violations of the DMCA is that circumvention devices are deemed to have some quality of being inherently “bad,” as separate from their application. The attribution of moral agency to a technological device is a fundamental source of the imbalance of the DMCA. Since neither Congress nor the courts ever defined "technology," this project explores three strands of the meaning of technology - (1) as a device; (2) as applied science; and (3) as an ideology - in order to illuminate the appropriate role of copyright regulation of technology in a digitally networked environment.

Julien Le NestourJulien Le Nestour, PhD Student
Center for the Sociology of Organizations, Institute for Political Studies
Paris, France
[bio]

Project Description
The research aims at studying the software conception and production
activities through a "sociological lens" in order to account for the difficulties generally encountered by software projects. In fact, we seek to characterize the social dynamics and interactions that occur during such projects and that would provide clues to understand the high rate of failure of software projects.

We try to understand the different roles involved in the conception and production of a software and the way they "shape" the final product which will be delivered. More specifically, we try to clarify the process by which the "functional boundaries" of a
software are determined: how the very first idea of a software burst out? Who decides this is a good idea and the project has to be started? How is this first idea modified, negotiated, made acceptable by all the actors throughout the project?

This involves determining the different categories of workers engaged in a project, their "habitus" (or the particular way in which they perceive the reality) and the criteria used to judge and make decisions inside each of these categories. Besides, the influence of the organizational context will be specifically studied. The final goal being to link the organizational dynamics and power structures among all the actors to the design and
functional decisions.

We hope this research would permit to cast some light on the reasons why software products don't generally address the needs of the customers, are more costly than planned and are released with important delays.

Noemi MandersNoëmi Manders, PhD Student
Delft Technical University
Delft, The Netherlands
[bio]

Project Description
My research focuses on the ethical aspects of the use of personal data in Identity Management and Profiling Architectures. There is increasing need for datamining and profiling technologies in government, business, policing and health care. The development of new identity management and profiling technology rapidly increases, but there is little research on the ethical consequences and normative assumptions of these technologies. The PhD project aims at the formulation of relevant ethical principles for  the value sensitive design of profiling and identity management technologies. My research is part of a larger research project "Alter Ego", in which government agencies, technical universities and IT industry collaborate in designing a Universal Profiling Architecture for cross-domain applications. This project provides use cases in which numerous databases will be coupled and integrated. These will serve as cases for ethical reflection and integration of moral considerations in the design process.

What is already clear at this stage of my research is that research is required with regard to the conceptual and moral issues of (personal) identity and on how people want to (re)identify themselves with regard to profiles and digital identities. The principle of informed consent is taken as a central moral principle that must be implemented in contexts of ambient, pervasive and ubiquitous computing which are highly dynamic, complex and intransparent to the user.

Kyle MayKyle May, PhD Student
School of Public Policy, George Mason University
Fairfax, VA, USA
[bio]

Project Description
The proposed research will reveal the societal impact and provide tools to mitigate the effects of false and misleading Internet Disseminated Medical Information (IDMI). Users seeking IDMI are making decisions based on faulty or fraudulent information. At a minimum, this leads to the spread of false information and leaches money from the pockets of the misinformed. At its worst this costs lives. The work will investigate the roles that authority, ethics, and policy play in IDMI. The investigation into authority will involve determining how a resource (IDMI site) can gain and lose credibility based on a pre-determined and accepted set of criteria. Determining authority will provide users a tool to evaluate IDMI sites. Ignoring ethical considerations and responsibilities allows for the spread of false or misleading IDMI. An examination of the ethics behind misleading IDMI sites will reveal ownership or a lack thereof of content provision. Used in conjunction, the roles of ethics and authority will allow users to more fully appreciate whether IDMI content represents sound science or intentional/unintentional fraud. In addition, policy makers might use the results of this work to determine where and when regulation and enforcement is needed to dissuade further fraudulent IDMI sites.

Daniel MenchikDaniel Menchik, PhD Student
Sociology, University of Chicago
Chicago, IL, USA
[bio]

Project Description
How has medicine responded to increasing penetration of digitally-delivered scientific information into the hospital and the home? Interaction with exogenously-produced medical knowledge delivered via digital networks is daily part of the doctor’s routine. Patients are becomingly increasingly aware of potential treatments for own health needs and the consequences of accepting procedures or prescriptions. Access to medical information has changed, yet the social role of the health information expert has not.

My project addresses the changing role of the physician in respect to new information sources. Building on work in the sociology of knowledge, medicine and science, and using the tools of microsociology and social network analysis, I am examining how information enters the clinic via networks, interacts with existing knowledge, influences behavior with patients, and is visualized on the chart. By understanding the respective recontextualization processes, I hope to gain insight into the way that contemporary innovations influence the profession and associated institutions.

David RibesDavid Ribes, PhD Student
Sociology, University of California, San Diego
San Diego, CA, USA
[bio] [homepage]

Project Description
As a investigative site GEON has been particularly rich, and has enabled various research tracks: organizational and communicative, but also following relationships to state bodies, and changes in practice of science as information technologies are introduced, to name a few. In this paper, and for the workshop, I will address the heterogeneous adoption of information technologies within GEON. GEON is offering a plethora technological resources which are substantially new to the participating geo-scientists. These technologies include distributed computing and data-sharing servers ('the Grid' ), visualization, data-registration software, and knowledge representation to name a few. What is particularly interesting, perhaps even odd, is the extreme heterogeneity of responses with which the geo-scientists, often as a collective, react to these technologies. The range of reaction stretches from complete apathy to outright alarm. In this paper and workshop I would like to explore how a technology comes to be charged with 'value' - that is, how a technology comes to be identified as significant, in this case epistemically significant, to the planned adopters.

Erich SchienkeErich Schienke, PhD Student
Science & Technology Studies, Rensselaer Polytechnic Institute
Troy, NY, USA

[bio] [homepage]

Project Description
Over the past two decades, funding research into plausible solutions to eco-environmental problems in China has become a scientific and political imperative of global organizations, transnational enterprises, national bureaus, and local administrations. Central to the deci-sion making process, at all scales of institutional governance, is the production of knowl-edge about the current status of eco-environmental conditions (monitoring and describing the eco-environmental present) and the development of various possible remediation strategies (modeling and predicting the eco-environmental future). However, amongst the rich scientific and political-economic work on eco-environmental governance in China (mostly focused on pollution and preservation), there is little in the way of a detailed his-torical accounting as to how China has built its national (State-China) and local (Urban-Beijing) capacity to monitor and model its eco-environmental status, specifically, through the use of Environmental Monitoring (EM), Geographic Information Systems (GIS), and Remote Sensing (RS). The production of such a history and of currently emerging devel-opments in national and local Environmental Information Systems (EIS) 2 capacity will provide a foundation for comparison and critique as to how: 1) researchers in China have had their work link up in the development of ”new transnational scientific and political communities”; 2) various strands of their work have been brought together into a viable lo-cal epistemic framework; and 3) particular eco-environmental representations have brought together ”multiple communities of researchers, government officials, and citizens.”

Through ethnographic interviews, participant observations, and archival research this study will work to answer one main question: Since 1979, how has China’s scientific and technological capacity to monitor and model its urban environment developed, and in turn shaped policy initiatives and directives? An answer will be derived from the following three sub-questions: 1) How have international agreements, pressures, and collaborations shaped and influenced China’s capacity and expertise in EIS? 2) How have developments in EIS capabilities and project choices been shaped by plans for the sustainable urban de-velopment of Beijing? 3) How are EIS analyses informing and directing local urban policy developments in Beijing? To answer these three questions, a detailed description of China’s capacity and expertise building efforts in EIS since 1979 will need to be gathered primarily across five State run institutions in Beijing, China. These are: under the Chinese Academy of Science (CAS)– the Research Center for Eco-Environmental Sciences (RCEES), the Institute for Geographic Sciences and Natural Resource Research (IGSNRR); under State authority– the State Environmental Protection Agency (SEPA), and the Beijing Municipal Bureau of Environmental Protection (BEPB).


Tish StringerTish Stringer, PhD Student
Anthropology, Rice University
Houston, TX, USA
[bio]

Project Description

My broad academic goal is to understand practices and technologies of collaboration and communication used by social movements. To accomplish this, I investigate the work of media collectives within social movements. The point of view of these collectives is producing media with a movement rather than media about a movement. I focus on the collective modes of production, distribution and reception used by media collectives because their working practices, not simply their content, distinguishes them. To accomplish this goal I have been conducting research with a contemporary media collective called the Independent Media Center, or Indymedia (indymedia.org), including 3 years with the Houston-based group and researching collectives in other locations such as Quebec City, Porto Allegre, Brazil, New York City, London and Miami. Indymedia is fundamentally different from traditional journalistic organizations in two important ways. First there is an absence of ownership or profit in Indymedia. What are the ramifications of the fact that no one "owns" the IMC network, its resources, or the Free Software that powers it and the fact that no one makes any salary or profit from it? A second difference is Indymedia reporters do not attempt to be aligned with a tradition of “objectivity”, but are motivated to be volunteer reporters from the passion of their convictions. Indymedia activists are not trying to provide a more complete news picture; they are trying to effect practical social change through direct intervention of information, images and perspectives they consider to be missing from mainstream news.

In order to contextualize this work I am now conducting four comparative case studies on media collectives active in other countries, points in history and with different primary technologies. The first is Newsreel, a group from the late 1960’s who made 16mm single-reel news shorts examining social struggles in the United States using an innovative distribution network to make the materials available to a large constituency of independent screening venues. The Second, Soviet-era Film Trains was led by Alexander Medvedkin. These trains were self-contained film factories traveling across the newly communist country making documentaries about the collective farms and worker-run factories, editing and screening them on-site. The third, Undercurrents is a group of video activists in England who for 10 years have produced video magazines to distribute activist news to a wide range of independent venues, as well as running a distribution center for many activist-oriented feature length films and archive material.  Fourth, Big Noise Films are a self-described radical media collective composed of activists with cameras who helped found the Indymedia video team.  Big Noise’s feature films such as This is What Democracy Looks Like and Zapatista have had major impacts on the character of resistance in the communities I have been researching.

Anke van GorpAnke van Gorp, PhD Student
Delft University of Technology
Delft, The Netherlands
[bio]

Project Description
Technology has a profound influence on society. New possibilities and new risks arise as a consequence of the employment of new technologies and products. This raises ethical problems with regard to technology. At least part of the decisions resulting in risks and opportunities are made during the design process. The goal of this research is to obtain insight in how engineers deal with ethically relevant issues in daily engineering design practice.

It is reasonable to assume that ethically relevant issues and the way engineers deal with them depend on characteristics of the design process. I have made use of Vincenti’s dimensions to characterize different design processes: design type and design hierarchy (Vincenti, 1990). To obtain empirical data, case studies were conducted. Two radical design processes, one high level conceptual design (an ultralightweight sustainable car) and one lower level design (a lightweight trailer) were studied. Besides these two radical design processes, two normal design processes also differing in design hierarchy were studied (design of piping and equipment for the (petro)chemical industry and the design of a bridge).

In the radical design processes ethical questions were especially related to operationalisations of ethically relevant criteria such as safety and sustainability and trade-offs between design criteria. These operationalisations and trade-offs were made using internal design team norms. These internal norms were based upon design experience, personal experience and education of the design team members. In the normal design processes a regulative framework consisting of regulation, codes and standards was used. The ethical questions that came up during the normal design processes were also related to operationalisation of safety and the making of trade-offs between design criteria. The regulative framework provided operationalisations and some guidelines for trade-offs. This did not mean that all ethical issues could be dealt with by referring to the regulative framework. Some decisions that engineers had to make for example concerning safety were not covered by the regulative framework. Parts of the regulative framework were inconsistent and ambiguous, for example when a choice had to be made between different technical codes that could be used to design the concrete foundation of a bridge. Another important ethical issue was that it was not clear whether the regulative framework was accepted by all affected actors.

Timothy WeberTimothy Weber, PhD Student
Culture & Communication, New York University
New York, NY, USA
[bio]

Project Description

By building on the work of Bowker and Star, I hope to explore the (inter-) relationship between informational infrastructures (e.g. classification schemes, national censuses, networked databases) and their promotion (and/or exclusion) of certain "styles of reasoning". Philosophers such as Fred Dretske have pointed to the seminal role of information receipt in such cognitive activities as concept formation; here, how we decide to structure our contemporary communication circuits (in Dretske's terms sorting signal from channel) has a decided effect on the methods and matter with which we might reason. By similar lights, information has been characterized with respect to knowledge as "a difference that makes a difference" - i.e. the very "new" is determined by what we deem informative (or in communicative terms: "digitalize"). I purport to explore, therefore, the manner in which (what might be deemed) the algorithms underlying information technologies can influence such matters as epistemic norms (socio-culturally understood).

Specifically, I hope to engage with such questions as: How does the design of typologies/taxonomies for database software influence truth modalities or understandings of facticity? What is the relationship of information architecture to the development of social doxa (e.g. belief formation)? How might systems design encourage desirable norms of assertion? And Lastly, is there a notion to be pursued with respect to something like a "tolerant" system - i.e. how might information architecture be amenable to a broad spectrum of perspectives (or perhaps encourage diverse experimentation by its design)?  In exploring such questions, I hope to achieve a greater understanding of possibilities for "thinking better" with our "thinking machines".

Michael ZimmerMichael Zimmer, PhD Student
Culture & Communication, New York University
New York, NY, USA
[bio] [homepage]

Project Description

Information interfaces – technologies for arranging, storing, displaying, retrieving and navigating information, ranging from scientific classification systems, encyclopedias, maps, library card catalogs, computer file systems, graphical user interfaces, and web search engines – serve as a kind of translator, mediating between information-spaces and users, making one sensible to the other. An information interface is a necessary medium by which we gain knowledge: “we envision information in order to reason about, communicate, document, and preserve…knowledge” (Tufte, 1990, p. 33). As such, an information interface plays a crucial role in not only the communication and representation of books in a collection, files on a hard drive or information on the web, but also in how we understand these information-spaces, and ultimately, the world around us. As the power and ubiquity of our information interfaces intensify, it becomes easier to take the design of such technologies “at interface value” (Turkle, 1995, p. 103), and more arduous to recognize any corollary effects of our reliance on such technologies.

Scholars of technology have long recognized the complex relationship between technology and society. Many humanistic, social and philosophical explorations into the intersection of technology and society suggest that the impact of technology on society is not neutral (see, for example, Johnson and Nissenbaum, 1995; Latour, 1992; Mumford, 1964; Winner, 1980). Such scholars argue that technologies have, in varying degrees, certain social, political, and ethical biases; they tend to promote certain values and ideologies, while obscuring others. Our modern information interfaces are not exempt from such value and ideological biases. Despite their desire not to be “evil,” the technologies Google develops, for example, could very well implicate certain social, political, and ethical values and ideologies. Yet, Google’s information interface has remained largely exempt from the type of social, political, and ethical criticism that other information technologies have received from scholars of technology.

This study will engage in what Bowker and Star (1999) call an “infrastructural inversion” to properly expose and understand the underlying design of Google’s information interface and to make apparent their social, political and ethical implications.



Project Clusters:

Cluster 1:  
Kirsten Boehner, Shay David,
Gordon Euchler, Carl DiSalvo, Nathan Freier
Cluster 2:  
Richard Arias, Anita Chan, Jeremy Hunsinger, Eddan Katz, Tish Stringer
Cluster 3:  Jericho Burg,
Matthew Kam, Julien Le Nestour, Anke Van Gorp
Cluster 4: 
Grace Chung, Kyle May, Daniel Menchik, Erich Schienke
Cluster 5:  
Noëmi Manders, David Ribes, Timothy Weber, Michael Zimmer  



This workshop is made possible by:

National Science Foundation Grant Nos. SES-0454775 & SES-0352632
National Science Foundation PORTIA Grant No. CNS-0331542
Ford Foundation's Knowledge, Creativity & Freedom Program


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